Blogbanter #63–Modding

Welcome to the continuing monthly EVE Blog Banters and our 63rd edition! For more details about what the blog banters are visit the Blog Banter page.
* * * * *
Super Kerr Induced Nanocoating, new structures that can be fit like ships with modules, the promise of player built stargates… the ability to shape your space and change the look of your ships is finally coming to EVE. What other customization options of EVE would you like to have? What would you like to do to be able to shape space and environments? What would you like to change just for you in the client or in any 3rd party tools?

First thing that came to my mind was modding. Modding as in mods for the client. So you can basically make your own UI. Like some other games and MMOs have, for example world of warcraft. The biggest problem with this is that the best mods would become mandatory in PVP. As they might give someone an unfair advantage, or put yourself at a disadvantage if you don’t use them. For example in wow, everybody uses Deadly Boss Mods, you put yourself at a serious disadvantage if you don’t.

I don’t think we’ll see this happen in the foreseeable future. It would take a lot of development resources to adapt the client for mods and even more testing. Also it’s a bit of a support nightmare. Mods can screw things up, especially outdated ones. First thing in wow to do when something goes wrong is ‘disable all mods’ and see if it happens again.

Would it be cool ? Yes, especially because the things people will come up with is amazing. Things added to the client you might never have thought of. Some mods in wow became standard in the default ui, because everybody was using them and were a serious improvement over the default.

More participants over at ninveah.com.