Scary Avatars

Do you have people in your corp that have an avatar that makes you think you don’t want to meet them in a dark alley ? Or they just creep you out ? I know Rakeriku has at least one ;).

Scary Avatar Eve Online

Make a similar blogpost on your blog, or if you haven’t gotten one, link a pic on flickr or a similar service to round em all up ;).

Old Man Star

By this time Darieux was an old man, his gaunt body in a bad state due to too much time in zero gravity. Yet his spirit was still strong and he was unwilling to give up now that he’d managed to reach his destination. Satisfying though it was to be in the Ouperia system his situation was still dire as the prospects for any kind of rescue were absolutely none at all. His fate lay entirely in his own hands and the only option was to try to construct the stargate all by himself.

Recently I read some Factional Warfare reports on squirmishes and fleet battles between Gallente and Caldari in a system called Old Man Star. I wondered why this system has such an odd name, and my question was answered by this excellent story on the Eve-O site. If you’re even remotely interested in Eve’s Lore, I’d suggest you read it, it’s a great story :). I am wondering though when it was written. The url has july01-01 in it, though I doubt it’s from 2001.

The overall quality of the stories lately has gone up considerably, and so have the fun newsarticles. I am anxiously waiting the arrival of the Eve Novel that has been shipped by Amazon, if it’s as good as the Eve Chronicles lately, it should be a good read !

BTW another favorite of mine is ‘a boy and his slaver‘, very nice artwork on that one as well. You can find that also on the Eve Chronicles archive.

Factional Warfare

Is a-coming ! The servers will go down in the night and might be up on wednesday, but don’t hold your breath. Already tried some FW on the testserver, and it was fun, but that’s also because of the cost of all modules being 100isk ;). I am thinking of dusting off an old account, I haven’t used since 2006 that holds my Minmatar freedom fighter and enlist him in the Minnie fleet. Otherwise, as both my characters are in an alliance and not willing to leave it, FW is not for me. Which is a shame as it would have been a fun sidegame.

Anyway, I have been busy in game, nothing very spectacular. Mainly ratting and a little mining in Wicked Creek. I build a Raven from recycled loot and some mining, which makes live somewhat easier. Jumped back to empire friday when it was a little hostile in WC and got some business done there. Flying around collecting datacores and selling them off.

I saved a few for my own invention stuff, and managed a 3 out of 3 attempt of an Invulnerability II Shield. If only I would have know (well I could have checked) that this thing needs quite a few expensive parts. Still hope to make a profit on them, they sell for around 2.2mil around Sivala. My stack of Ballistic Controls II is almost sold out now, and I am all out of Hammerheads II and HobGobs II. I even sold too many, when I needed a few I couldn’t find any anymore and had to invent a few BPCs for own use ;).

Met a few suicide camps on my travels around empire for the best deals, as you can see by this screenshot :).
Concorde Much ?
!!! DONT FORGET TO SET A LONG SKILL !!!

Warp Drive Active #37

When I am writing this it’s not yet published on Virginworlds, so I thought I’d mention it here. Episode #37 of the great Eve Podcast Warpdrive Active is now available for download. It’s a very long one, almost 3hrs and 80Mb epsiodes, to celebrate Eve’s fifth anniversary, but it’s well worth it. Besides the usual banter of the two hosts, you also get a bunch of interviews with people from Eve’s past and current times.

Eve-O Forum Thread

With EVE now five years (and 2 weeks) old we decided to put out a special show to celebrate the event and too look back to the dark days in 2003 when the game first launched.

Episode 37: download

# First up we have an interview with Valerie “Pann” Massey. Blinky should really turn his phone off in interviews though.
# Pann really liked the Little Bee’s movie
# Back in the early days of the game, the game was published by Simon & Schuster Interactive who had some weird ideas about marketing the game
# They thought making the box look like this was a good idea. They then filled it with garishly colored crap like the manual and finally put out some horrible movies like this one.
# Even though SSI has now shut down, we manage to snag Mike “Campion” Wallis to hear his side of things. He was the man who brought EVE to SSI and he also was EVE’s first producer. He is now the boss of Colony Studio.
# We then move onto talking to some of the important players in the early days of the game. First up we talked to Trey Ratcliff from John Galt Games. Old school players may remember him as Ragnar, the first boss of Taggart Transdimensional Inc.
# Just to remind you that Trey is the man in over-all charge of the Web Wars EVE Project.
# Sadly we can’t get him to talk about Ragnar’s Magic Hat, but its OK, Urban remembers!
# We then welcome two of the m0o veterans Stavros for about the 9 millionth time on the show and Vegeta.
# Incidentally, the background music we have used for the interview segments is “the shadow of the sun” by Alienhand. Thanks very much for letting us use the tune sir!

Life in 0.0

It’s definately different ! You have to keep a keen eye on local (no I am not using BACON), and even then it’s easy to get caught. Wicked Creek’s got a problem, roaming nano-gangs. Not just one or two ships, but sometimes even 20. I’ve seen a Bob gang, AAA, and a few other major alliances roaming about. Another problem is that RA is blue to TCF and TCZ, but red to most other people. We have been a victim of them a few times, and when thats reported in the security channel, people say ‘don’t report them they’re blue‘ ! Which then results in an interesting discussion ;).

What they do is trying to catch you in a belt with an inty or a rapier and then out of nowhere the rest shows up, blowing you to pieces. We’ve had a few skirmishes with them, but if you’re not jammed, your missiles hit for like 9 dmg, as they move so fast. I made a bit of money ratting, but that was offset (and then some) by the loss of a HAC, that Bela my alt was flying.

So for the weekend I am in Empire, the gangs get worse in the weekend as we saw last weekend. Just doing some trading and missions. If I go down there again, I am only going to fly something I can insure and equip it with some cheap looted modules, as you’re bound to loose your ship sooner or later.

What I don’t like at all in 0.0, is that you basically have to dock up as soon as there is a neutral or a ‘red’ in your system. He might be harmless, sitting in a safespot while making coffee, or he might be part of a larger gang out there to hunt you down. Other people dictating what I can or cant do in a game is no fun, so I wonder whether I am cut out for this. It’s been an interesting experience so far though.

Upon Wicked Creek

OMG I R IN THE 0.0 !

The ceo of Rakeriku and Otaku Invasion Carv stepped down due to being to busy a while back and the new Ceo Rag, wanted to blow some new life into our corp . The best way to do that was to go into 0.0 ! We have a close group of people in Eve, very skilled and knowledgable as well, but everybody was getting a bit bored and the corp was slowly dieing. So the move to 0.0 seem to be a logical one. Some people already had 0.0 experience and they’re helping us 0.0 noobs along, answering all our questions.

Cerb ratting in wicked creek

So yesterday we moved some of our stuff over by carrier jumps. I now have a sacrilige for Belautis and a cerberus for morph in 0.0. Have only done a little bit of ratting, and it looks good so far. Already made a few million and got my cargohold filled with loot (which isn’t too hard today). Wicked Creek has Angel rats, so explosive ammo seems to work best. Though on the cerb, due to bonuses, the kinetic missiles are nice. It takes a bit of time to take the big BS’s down, but as long as tanking isn’t a problem, it’s not too bad. Luckily Bela can help me out if I step into a 3 BS spawn, like I did today, they spawned right on top of me and had my heart skip a beat ;).

Ofcourse playstyle is a bit different out there. You have to keep your eye open on the security channel and local. And because you’re renting space, that doesn’t mean there are no pirates or people with ill-intend around. Already yesterday when I was just going to put up a Cyno for the last jump, two hostiles got into the system. But luckily they buggered off, so I was able to put the Cyno up in the end.

Putting up a cyno

I am sure i’ll keep you all up to date on this new step in my Eve Career !

Trinity Patch 1.2

Training a long learning duration skill ending after the scheduled return to service is recommended.

Please note that we have added two hours to the downtime for deploying this patch, Tranquility is expected to be up at 1600 GMT and not 1400 GMT as originally reported.

As usual totally forgot / didn’t pay attention to the announcements and had a skill end right before the extended downtime. Found this out when I couldn’t log on to change my skill and found the new patchnotes ;). They seem to be testing stuff at the moment (16:00 Eve time). Seven players online, but the cluster is not accepting new logons.

The patchnotes can be found over here . Mainly bugfixes, though from what I read from the readme.txt after installation of the patch, a lof of cans in space will be removed after 30 days, which is ofcourse very nice.

The Seven Month Itch

From studies it seems that Eve players start to drop out after seven months. Some people probably never make it past the trial period, but lets forget about those for a moment and examine why this might be. Around 6 / 7 months of skill training, the average player will be able to fly a Battleship competently, and/or might be mining in a Hulk. As has been shown from the Economy studies (which only confirmed what most people had already seen in game) 80% of the players dwell in Empire. This probably means they are running missions or mining / trading.

So around the 7 month mark, they have a T2 fitted Raven, a few hundred million in the bank, and have seen every Level 4 mission multiple times. They might be in a nice corp of similar players, maybe do a mining op once a week, and then the boredom sets in.

“Is this all there is ?”

The player starts to log on less and less and eventually fades from the game. The same thing happened to me after about 8 months of playing enthusiasticly and being in a nice corp with a great group of people. I took a long break but eventually came back after a few months.

So what can you do about this ?

    Try something different than what you have been doing:

  • Set a long skill and take a break, you’ll be back :).
  • if you have been using missiles, get the skills for gunnery and a gunboat
  • get some jumpclones, buy a thorax and pew pew in lowsec. This might be tough as lowsec is usually empty or there are other pirates and your corp might not approve of your evil actions
  • discuss the issue with your corp, maybe there are other people that feel the same way and make plans to do something else
  • this is probably tough, as you might have grown attached to your current corp, but you might want to look for another corp that’s different from the one you’re in now. Might require some corphopping to find one that fits you
  • go to 0.0 either with your corp or join an alliance / corp that’s in 0.0
    What could CCP do ?

  • Make missions / PVE more exciting. I know this is not the direction that CCP wants to follow. Although they do try a little by adding some new ones every now and then. It seems there is a high demand for this kind of thing, as we can see by the 80% empire dwellers.
  • Give lowsec a better reward / risk ratio. At the moment, there is a lot of risk and not that much of a reward. This would give corps that are not ready for 0.0 more reason to do something more exciting, ie. have mining ops in low sec, do lvl 5 group missions (that need to be more fun / profitable) there etc. What I would not suggest is moving lvl 4 agents to lowsec, as has been suggested numerous times on the forums. People will just speedrun lvl 3 missions, or quit all together.
  • Make 0.0 more accessible. Too many gatecamps make it very hard to travel there, if you’re not part of some big alliance. But then when you’re there with no friends and no help, it’s hard to live out there. So I am not sure how to improve this situation.

So there it is, my thoughts on the seven month itch.

*update* : In episode II of the Drone Bay podcast there is a nice section on how to look for a corp, what to look for in a corp etc.. A good corp will make you enjoy Eve a lot more, so make sure to check that out.

This post has been discussed on ep. 4 of the Drone Bay Active podcast !